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Gametech Innovation Technical Lead

Entreprise
GameloftRecrute en direct
Localisation
Paris, Ile-de-France, France
Sur site
Type de contrat
CDI
Niveau
Top profil

Salaire du marché

Médiane du marché
78k€
Estimation
65k€fourchette habituelle85k€

Cette offre n'affiche pas de salaire. D'après 26 offres pour ce poste (Top profil, Paris), le marché se situe autour de 78k€ (65k€–85k€).

Salaire du marché pour Tech Lead (Top profil) à Paris : médiane 77 500 €/an, P25–P75 : 65 000–85 000 €/an, n = 26 offres. Salaire .NET / C# à Paris

Baromètre TJM et salaires IT

Description du poste

Job Description

WHAT YOU WILL BE WORKING ON

The Gametech Innovation team builds the tools and systems Gameloft’s game teams work with, from AI in production pipelines to art pipeline optimisation across Unity and Unreal. We are looking for a Tech Lead to take technical ownership of that work as the team continues to grow its scope. You will be responsible for the architecture, establish quality standards, and work directly with the studios using the team’s solutions.

What it means on a daily basis

  • Evaluate new engine features, technologies and AI capabilities, then define the architecture and technology choices the team commits to across Unity and Unreal projects
  • Work closely on complex features and essential systems using C++ and C#
  • Own technical quality: coding standards, code reviews, build and release pipelines, and how AI is integrated into both our tools and our own development workflow
  • Mentor developers on architecture, design decisions and code quality, through reviews, pairing and technical discussion
  • Work with studios to understand what actually slows them down, turn that into feasible technical scopes and estimates, and flag technical risks early enough to do something about them

What success will look like

In the beginning, it means getting familiar with the codebases, connecting with the studios the team supports, and identifying the most urgent areas to address. As you settle in, you will have set the architecture direction for the team’s main projects and established how technical quality is held. Later on, the benchmark is straightforward: studios use the team’s tools every day, and the developers around you are making more effective technical choices without needing much guidance.

Who you would be working with

You will be reporting to our Gametech Innovation Manager, and collaborate very closely with other Developers from the Gametech Innovation team across multiple studios worldwide, including Paris, Montreal, Bucharest, and others, offering opportunities to collaborate with colleagues from diverse backgrounds and perspectives. Day to day you will work with game programmers, technical artists and producers on Gameloft's game teams internationally.

Your recruitment journey

  • Recruitment interview: A conversation to explore how the role aligns with your background and to address your main questions.
  • HM interview: You will meet a Hiring Manager to discuss your experience, vision, and how you approach game technology topics at a broader level.
  • Test: You will receive a short case study to complete.
  • Tech interview: You will meet members of our technical team to present your test and talk through your approach, reasoning, and methodologies in more depth.

Where this role can take you

Over time, and depending on your interests and the team’s needs, this role can grow in two directions: towards people management as the team expands, or towards architecture and technical direction across our projects and studios. Training, mentorship and coaching programmes are available along the way, and Talent Move lets you look at internal opportunities elsewhere at Gameloft.

 

 

Exigences du poste

Compétences requises

  • C++
  • Unity
  • C#
  • Unreal Engine

Un plus

  • Software Architecture
  • Daily Standup
  • Reporting / Dashboards
  • Clean Code
  • Management d'équipe
  • Workable

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À propos de l'entreprise

GameloftRecrute en direct
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